\n```\n\nNext, you can use the GLTF loader to load a 3D model in your JavaScript code:\n\n```javascript\nconst loader = new THREE.GLTFLoader();\nloader.load('path/to/your/3d-model.gltf', function (gltf) {\n scene.add(gltf.scene);\n});\n```\n\nIn this example, we create a new GLTFLoader instance and use its `load` method to load a 3D model file. Once the model is loaded, we can add it to the scene to display it.\n\nGLTF loader supports various types of 3D models, including textures, animations, and more. It also provides options for controlling the loading process, such as setting the base path and controlling the onProgress and onError events.\n\nUsing GLTF loader in Three.js is a great way to enhance web applications with 3D content. Whether you're building a game, a visualization tool, or an e-commerce website, being able to easily load and display 3D models can take your project to the next level.\n\nSo, if you're looking to add 3D models to your web application, consider using GLTF loader in Three.js. With its simplicity and power, it's a great tool for bringing 3D content to the web.","category":"gltf loader","categoryList":[{"name":"download materials for rhino","theme":"3d viewer"},{"name":"blender models download free","theme":"3d viewer"},{"name":"navis viewer","theme":"3d viewer"}],"searchKey":"2024/06/18/2248/how-to-use-gltf-loader-in-three.js-for-3d-models","created":1718750924000,"lastmodified":1718750924000},"noIndex":false};
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