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How to Add Texture to Objects in Blender

Aug 04, 2024

Hey Blender artists, do you want to take your 3D models to the next level? Adding texture is the key! Here's how you can easily add texture to objects in Blender. First, make sure you have a 3D model ready in Blender that you want to add texture to. Then, follow these steps:

1. Open the 'Shader Editor' in Blender, and make sure you have your object selected.

2. Add a 'Principled BSDF' shader to your object if it doesn't already have one. This shader will allow you to add texture to your object.

3. Now, it's time to add the texture. Click on the 'Add' menu and select 'Texture' > 'Image Texture'. This will create an image texture node in the Shader Editor.

4. Open the 'Image Texture' node, and click on 'Open' to import the texture image you want to use from your computer.

5. Connect the 'Color' output of the 'Image Texture' node to the 'Base Color' input of the 'Principled BSDF' shader. This will apply the texture to the object's base color.

6. You can also add a 'Normal Map' to create the illusion of depth and surface details on the object. Simply add another 'Image Texture' node and connect it to the 'Normal' input of the 'Principled BSDF' shader.

7. Adjust the scale and strength of the normal map as needed to make the texture look just right.

8. Voila! You've successfully added texture to your object in Blender. Don't forget to experiment with different textures and settings to achieve the desired look for your 3D model. With these simple steps, you can make your models look more realistic and visually appealing. So what are you waiting for? Start adding texture to your objects in Blender and take your 3D art to the next level! Happy blending! #Blender #3DModeling #TextureMapping

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