Are you looking to import your Unity asset objects into 3D modeling software such as Blender or Maya? Converting your Unity asset objects into OBJ format can make this process seamless. Here's a simple guide on how to do it.
Step 1: Export as FBX
First, open your Unity project and select the asset object you want to convert. Right-click on the object and choose 'Export Package.' Then, select the 'FBX' option from the export window. This will create an FBX file of your asset object.
Step 2: Convert FBX to OBJ
Now that you have the FBX file, you can use a 3D modeling software like Blender to convert it to OBJ format. Simply open Blender and import the FBX file. Once the file is opened, go to 'File' > 'Export' > 'Wavefront (.obj)' to save the file in OBJ format.
Step 3: Fine-tune the OBJ file
After exporting the OBJ file, you may need to fine-tune the materials and textures in the 3D modeling software to ensure that the converted object looks as intended. This could involve reassigning textures or adjusting the material settings.
By following these simple steps, you can easily convert your Unity asset objects into OBJ format for use in your 3D modeling projects. This opens up a world of possibilities for integrating your Unity creations with other 3D modeling tools. Give it a try and see how it can streamline your workflow!