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How to Export OBJ with Material from 3D Max

Oct 03, 2024

Are you a 3D artist using 3D Max and need to export your models with materials as OBJ files? Here's a quick guide to help you out.

Step 1: Open your 3D Max scene and ensure that all the materials for your model are applied. This includes textures, shaders, and any other material properties you want to export.

Step 2: With your scene ready, go to the 'File' menu and select 'Export'. Choose 'Export Selected' if you only want to export specific parts of your scene, or 'Export' if you want to export the entire scene.

Step 3: In the export dialog, choose 'Wavefront OBJ' as the file type. This will allow you to export your model as an OBJ file while preserving the material information.

Step 4: Before clicking 'Save', make sure to check the 'Export Materials' option. This will ensure that the material information for your model is included in the exported OBJ file. You can also choose to include texture maps and other material references as needed.

Step 5: After clicking 'Save', another dialog will appear where you can further customize the export settings. Make sure the 'Export materials' and 'Material library' options are selected here as well.

Step 6: Once you're satisfied with the settings, click 'OK' to export your model as an OBJ file with the material information included.

That's it! You've successfully exported your 3D Max model with materials as an OBJ file. You can now use this file in other 3D software or game engines while preserving the material properties of your original scene.

Remember that OBJ files are widely supported in the 3D industry, making it a versatile format for sharing your 3D models with others. By exporting your models with materials, you can ensure that the visual appearance of your work is retained across different platforms and software.

So, the next time you need to export your 3D Max models with materials, just follow these simple steps and you'll be good to go! Happy modeling!

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