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How to Export OBJ Sequence from Maya

Oct 04, 2024

If you are a 3D animator or game developer, you may need to export OBJ sequences from Maya to create a sequence of 3D models for animation or game development. This can be useful when you want to export a series of frames as individual OBJ files to be used in a different software or pipeline. Here's a step-by-step guide on how to do it.

1. Set Up Your Scene: First, make sure your scene in Maya is ready for export. Ensure that your animation is set up and the frames you want to export are all in place.

2. Select File Type: In Maya, go to File > Export Selection. In the Export Selection window, choose the file type as OBJ. This will ensure that you are exporting your 3D models in the OBJ format.

3. Enable Options: In the Export Selection window, make sure to enable the 'Export Objects' option. This will ensure that Maya exports each object in your scene as a separate OBJ file in the sequence.

4. Set Export Range: Once you have enabled the 'Export Objects' option, you can set the range of frames you want to export. You can specify the start and end frame of the sequence that you want to export.

5. Export OBJ Sequence: After setting the export range, click on the 'Export Selection' button to export the OBJ sequence from Maya. Maya will export each frame as a separate OBJ file with the specified range.

By following these steps, you can easily export OBJ sequences from Maya to create a sequence of 3D models for animation or game development. This process can be useful when you need to work with OBJ files in a different software or pipeline. Whether you are working on an animated film, a game project, or any other 3D animation endeavor, knowing how to export OBJ sequences from Maya can be a valuable skill to have.

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