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How to Convert Unity Asset Objects into OBJ

Oct 06, 2024

Are you a Unity user looking to convert your asset objects into OBJ format for use in other 3D modeling software? This article will guide you through the process and help you make the transition seamlessly. Here's how to do it:

Step 1: Export the Asset Object

Start by selecting the asset object you wish to convert in Unity. Right-click on the object and choose 'Export Package' from the context menu. This will create a .unitypackage file containing your asset object and its associated materials.

Step 2: Import the .unitypackage into a New Unity Project

Create a new Unity project or open an existing one where you'd like to work with the asset object. Then, import the .unitypackage file you exported in the previous step. This will bring in your asset object along with its materials and textures.

Step 3: Convert the Asset Object to OBJ

To convert the asset object to OBJ format, you'll need to use a third-party tool or plugin. One popular option is the 'ObjExporter' plugin, which is available for free on the Unity Asset Store. Simply import the plugin into your project and then select the asset object you want to convert. Go to 'Assets' > 'Export to OBJ' and follow the prompts to save the object as an OBJ file.

Step 4: Open the OBJ File in 3D Modeling Software

Now that you have successfully converted the asset object to OBJ format, you can open the OBJ file in any 3D modeling software that supports OBJ import. Popular options include Blender, Maya, 3ds Max, and many others. Once imported, you can continue working with the asset object and make any necessary adjustments or modifications.

By following these steps, you can easily convert Unity asset objects into OBJ format and seamlessly integrate them into your 3D modeling workflow. Whether you're collaborating with others who use different software or simply want to take advantage of the capabilities of other modeling tools, this conversion process will help you achieve your goals with ease. Happy modeling!

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