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How to Import .obj into Three.js

Oct 09, 2024

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\n\nReplace 'path/to/OBJLoader.js' with the actual path to the OBJLoader file in your project directory.\n\nNext, within your JavaScript file, create an instance of OBJLoader:\n\nconst loader = new THREE.OBJLoader();\n\nThen, use the loader to load your .obj file and add it to the scene:\n\nloader.load(\n 'path/to/your/model.obj',\n function(object) {\n scene.add(object);\n }\n);\n\nReplace 'path/to/your/model.obj' with the actual path to your .obj file. Once the .obj file is loaded, it will be added to your Three.js scene and can be rendered and interacted with just like any other Three.js object.\n\nIt's important to note that .obj files often come with corresponding material files (.mtl) for textures and material properties. If your .obj file references a .mtl file, be sure that both files are located in the same directory and that the paths are correctly specified in your loader.load() method.\n\nWith these steps, you can successfully import .obj files into Three.js and incorporate 3D models into your web projects. Whether you're building games, interactive visualizations, or immersive web experiences, importing .obj files into Three.js opens up a world of possibilities for 3D content on the web.","category":"how to import obj into three.js","categoryList":[{"name":"how to import obj sequence into element 3d","theme":"Others"},{"name":"how to get one view in 3d mx","theme":"Others"},{"name":"what is window 3d viewer","theme":"Others"}],"searchKey":"2024/10/09/0118/how-to-import-.obj-into-three.js","created":1728436686000,"lastmodified":1728436686000},"noIndex":false}; window.global_user = {"userId":"","userType":null,"userVersion":null,"rootAccountId":""}; window.mdy_globalUser ={"userId":"","userType":null,"userVersion":null,"rootAccountId":""}; window.g_projectStage = "prod";