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How to Convert OBJ to T-Spline in Fusion 360

Oct 09, 2024

In this tutorial, I will guide you through the process of converting OBJ files to T-Spline in Fusion 360, allowing you to efficiently work with 3D models.

Step 1: Import OBJ File

Start by importing the OBJ file into Fusion 360. Go to the 'Insert' menu and select 'Insert Mesh' to import your OBJ file into the workspace.

Step 2: Convert to T-Spline

Once the OBJ file is imported, you can convert it to T-Spline. To do this, navigate to the 'Modify' menu and select 'Convert' and then 'Mesh to BRep'. This will convert the OBJ mesh to a T-Spline body that you can easily modify and edit.

Step 3: Edit T-Spline

Now that the OBJ file is converted to T-Spline, you can start editing and refining the 3D model. Use the various T-Spline tools in Fusion 360 to make modifications and adjustments to the model as needed.

Step 4: Refine the Model

With the T-Spline body in place, you can refine the model further by adding, removing, or adjusting the T-Spline faces, edges, and vertices to achieve the desired shape and form.

Step 5: Finalize the Design

Once you are satisfied with the modifications and edits, you can finalize the design by converting the T-Spline body to a solid body. To do this, simply navigate to the 'Modify' menu and select 'Convert' and then 'T-Spline to BRep' to create a solid body from the T-Spline model.

By following these steps, you can easily convert OBJ files to T-Spline in Fusion 360, enabling you to efficiently work with 3D models and create intricate designs with ease.

I hope this tutorial has been helpful in guiding you through the process of converting OBJ files to T-Spline in Fusion 360. If you have any questions or need further assistance, feel free to leave a comment below. Thank you for watching!

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